Kingy AI

How to animate with Claude: 32 tested videos, real costs and what works

We gave Claude Opus 5.5 and Claude Sonnet 5.5 eight animation jobs, from a title card to a waving mascot, with a one-line prompt and a detailed one. Claude built every video in Claude Code with HyperFrames, and we rendered each at 4K. Here is every result, what it cost and which prompts worked.

Tested November 8, 2026 · 32 videos · 3840×2160 · blind-scored · total cost $23.07 · By Kingy AI

Short answer

Results at a glance

BriefSonnet · one lineOpus · one lineSonnet · detailedOpus · detailedAverage
Title card4 · $0.214 · $0.784 · $0.234 · $0.354
Logo reveal4 · $0.334 · $0.713 · $0.333 · $0.373.5
Bar chart4 · $0.284 · $0.633.5 · $0.243.5 · $0.653.8
App demo3 · $1.304 · $3.563 ⚠ · $0.833 ⚠ · $0.923.2
3-step diagram4 · $0.534 · $1.863 · $0.323.5 · $0.943.6
Seamless loop3.5 · $0.163 · $0.553 · $0.153.5 · $0.433.2
Lower third3 · $0.323 · $0.554 · $0.253 · $0.573.2
Mascot wave4 · $0.394 · $1.033 · $0.523 · $0.853.5

Quality out of 5 from two blind reviewers ("Would a small business post this as is?" 1 = broken, 3 = usable but generic, 5 = looks studio-made), then the cost of that video including fix rounds. ⚠ = still fails a core check. Click a brief to watch all four versions.

3.50 vs 3.53

Average quality, Sonnet 5.5 vs Opus 5.5 (16 videos each)

$0.32 vs $0.68

Typical cost per finished video, Sonnet vs Opus

3.72 vs 3.31

Average quality, one-line vs detailed prompts

68 of 68

Spec checks the detailed prompts passed (where reviewers could judge)

Three ways to animate with Claude

RouteWhat you needWhat you getTested here?
Claude Code + HyperFramesClaude Code with a Claude plan or API key, Node.js, the free HyperFrames CLIAn editable HTML project and an MP4 (or transparent MOV) at up to 4KYes: all 32 videos
Claude Motion (beta)A Claude Team or Enterprise planShort animations you edit in chat and export as MP4No. See our Claude Motion guide
Claude Code + RemotionA React project with RemotionReact-based video compositionsNo

Setup: Claude Code + HyperFrames

  1. Install Claude Code from Anthropic and sign in, and make sure Node.js is installed.
  2. Start a project. In a terminal, run npx hyperframes init my-video. It creates a blank 1920×1080 project and installs the HyperFrames skills that teach Claude how the renderer works. We used version 0.9.6.
  3. Open Claude Code in that folder (cd my-video, then claude) and paste your brief. Ask it to stop once npx hyperframes check passes and it has looked at snapshots.
  4. Preview with npx hyperframes preview, then ask for changes in plain words with timestamps (see fixing a render).
  5. Render at 4K with npx hyperframes render --resolution 4k. The layout stays the same; it is drawn at twice the pixel density.

One tip from our runs: Claude Code reads instruction files (CLAUDE.md) from every parent folder of your project. If you keep personal rules in your home folder, they will shape the animation too.

What we learned: 7 tips

  1. Pick Sonnet. It matched Opus on quality across all 8 briefs at roughly half the cost and in less time (median 91.0 s of agent time against 154.0 s).
  2. Spell out what must be exact: wording, numbers, brand colours and timing. Every chart got its data right, and detailed prompts passed 68 of 68 judgeable spec checks.
  3. Then describe the look, or leave it open. Our detailed specs were plain, and so were the results (average 3.31). Given one line, Claude added glows, motifs and camera moves (average 3.72).
  4. Size things relative to the frame. The most common reviewer note on detailed versions was "small in frame". Say "the title fills about 60% of the width" instead of giving pixel sizes for a tiny lockup.
  5. Give app demos big text and room. App demos were the weakest brief: tiny UI text, and captions colliding with the window. Ask for UI text that is readable on a phone and "caption below the window, never overlapping it".
  6. Fix with timestamps, in plain words. One short message fixed every problem the fix rounds targeted (see below). But fixes repair mistakes; they didn't raise the quality scores.
  7. Batch your fixes. Each fix re-reads the whole session, so a fix on a big project can cost as much as the first attempt ($1.28 for one Opus fix). List every problem in one message.

All 32 videos

Each brief ran four ways: Sonnet 5.5 and Opus 5.5, with a one-line prompt and a detailed prompt. Videos load when you press play; each is a 3840×2160 copy for the web (about 12 Mbps).

Title card (8 s)

The easiest brief: every version scored 4. With the detailed prompt, Sonnet and Opus made almost the same video. With one line, both invented an orbit motif with rings and dots.

One-line prompt

Make an 8-second animated title card that says ORBIT NOTES with the tagline "Write once. Find anything."

Detailed prompt

Make an 8-second animated title card, 1920x1080 at 30 fps. - Background: flat #0E1116 the whole time. - 0.0-1.2 s: the letters of ORBIT NOTES (Inter, weight 800, 180 px, colour #F5F3EE, letter-spacing 0.04em) rise 60 px into place one at a time, 40 ms apart, ease power3.out. - 1.2-1.6 s: a 6 px #FF6B3D underline draws left to right under the title, full title width. - 1.8-2.6 s: the tagline "Write once. Find anything." (Inter 500, 54 px, #9AA4B2) fades in while rising 20 px. - 2.6-6.8 s: hold; the whole lockup scales slowly from 1.00 to 1.03 (sine.inOut). - 6.8-7.6 s: everything exits upward 40 px while fading out, letters in reverse order. - 7.6-8.0 s: empty background. The lockup is centred in the frame.

Core checks every version had to pass
  • Title reads exactly ORBIT NOTES and the tagline reads exactly "Write once. Find anything." (no typos, no missing words)
  • At the hold, all text is fully on screen, legible, and nothing overlaps or is cut off
  • Text visibly animates in at the start and out (or resolves cleanly) at the end; it is not a static slide
  • No glitches: no flashes, jumps, stray elements, or blank frames other than intended empty background
  • Video is 8 s long (plus or minus 0.2 s)
Sonnet 5.5 · one-line promptPassed every core check Quality 4/5$0.21 · 65 s of agent time · no fixesReviewer note (also compared with the detailed spec): Busy orbit decoration replaces the specified underline and colours, and the exit runs late.
Opus 5.5 · one-line promptPassed every core check Quality 4/5$0.78 · 156 s of agent time · no fixesReviewer note (also compared with the detailed spec): Attractive orbit concept but ignores the specified colours, underline and timing, with an empty first second.
Sonnet 5.5 · detailed promptPassed every core check Quality 4/5$0.23 · 71 s of agent time · no fixesReviewer note: Clean and on-brief but a plain, minimal title card.
Opus 5.5 · detailed promptPassed every core check Quality 4/5$0.35 · 70 s of agent time · no fixesReviewer note: Clean and on-brief but plain; a minimal title card with no distinctive flourish.

Bar chart (10 s)

Every version drew the data correctly: right order, right heights, right labels. The one-line versions chose a dark theme and looked more polished; the detailed versions followed our white-background spec but sat small on the left.

One-line prompt

Make a 10-second animated bar chart of monthly active users: Jan 12k, Feb 15k, Mar 21k, Apr 19k, May 27k, Jun 34k.

Detailed prompt

Make a 10-second animated bar chart, 1920x1080 at 30 fps. - Background: white #FFFFFF. Title at the top-left, 120 px from the left and top edges: "Monthly active users, 2026" (Inter 700, 56 px, #0E1116). - Six vertical bars: Jan 12k, Feb 15k, Mar 21k, Apr 19k, May 27k, Jun 34k. Bars 140 px wide, 60 px apart, colour #4C6FFF, except Jun in #FF6B3D. Month labels under each bar. - Y axis from 0 to 40k, gridlines at 10k, 20k, 30k and 40k (2 px, #E3E6EC) with labels. - 0.0-0.8 s: title fades in. - 0.8-1.4 s: axis and gridlines draw on. - 1.4-4.4 s: bars grow from zero to their values one after another, starting 0.3 s apart, each taking 0.9 s (power2.out). Each bar's value label (for example "21k") counts up above it. - 4.8-5.6 s: an arrow and the note "+183% since Jan" appear next to the Jun bar. - 5.6-10.0 s: hold.

Core checks every version had to pass
  • Six bars for Jan, Feb, Mar, Apr, May, Jun, in that order
  • Bar heights match the data: Jan shortest, Jun tallest, Apr shorter than Mar, May between Apr and Jun
  • Any value labels shown are correct (12k, 15k, 21k, 19k, 27k, 34k); no wrong numbers anywhere
  • Bars visibly animate (grow or build); not a static chart
  • All text legible; nothing overlapping or cut off
  • No glitches: no flashes, jumps or stray elements
  • Video is 10 s long (plus or minus 0.2 s)
Sonnet 5.5 · one-line promptPassed every core check Quality 4/5$0.28 · 89 s of agent time · no fixesReviewer note (also compared with the detailed spec): Clean dark-theme chart, but it misses the brief's white background, blue bars, title and +183% note.
Opus 5.5 · one-line promptPassed every core check Quality 4/5$0.63 · 141 s of agent time · no fixesReviewer note (also compared with the detailed spec): Strong headline chart, but dark theme, grey bars and missing arrow depart from the brief.
Sonnet 5.5 · detailed promptPassed every core check Quality 3.5/5$0.24 · 72 s of agent time · no fixesReviewer note: Accurate but generic, with small axis text and an empty right side.
Opus 5.5 · detailed promptPassed every core check Quality 3.5/5$0.65 · 152 s of agent time · no fixesReviewer note: Correct but plain, and the chart sits small and left with a lot of empty white space.

App demo (12 s)

The weakest brief. Both detailed versions still fail a core check (a caption colliding with the window; a stray list item), and the app text came out tiny. The one-line Opus version invented extra features and scored 4, but cost $3.56 after two fix rounds.

One-line prompt

Make a 12-second product demo animation for a notes app called Orbit Notes that shows how its search works.

Detailed prompt

Make a 12-second product demo for a notes app called Orbit Notes, 1920x1080 at 30 fps. Draw the app UI yourself (no screenshots). - Background #E9ECF2. App window 1440x860 centred, white, 20 px corner radius, soft shadow. Left sidebar 360 px wide with a search box at the top and these 5 note titles: "Team standup", "March invoice - Acme Studio", "Trip packing list", "Invoice template", "Book ideas". Right pane shows an empty-state line "Select a note". - 0.0-1.0 s: window fades in while scaling from 0.94 to 1. - 1.0-2.0 s: a black arrow cursor moves from the bottom-right of the frame to the search box (power2.inOut); at 2.0 s a click ripple. - 2.0-3.6 s: "invoice" is typed into the search box one letter at a time with a caret. - 3.6-4.4 s: the 3 non-matching notes collapse out; "March invoice - Acme Studio" and "Invoice template" stay, with the matched word highlighted #FFE08A. - 4.6-5.6 s: cursor moves to "March invoice - Acme Studio"; click at 5.6 s. - 5.6-6.6 s: the note opens in the right pane (slides in 40 px and fades): title "March invoice - Acme Studio", then three lines: "Design sprint, 3 days", "Amount due: $2,400", "Due March 31". - 6.8-9.5 s: the camera pushes in from 1.0 to 1.25, centred on "Amount due: $2,400". - 9.5-12.0 s: camera pulls back to 1.0 and a caption "Find anything in seconds." (Inter 600, 64 px, #0E1116) fades up below the window; hold to the end.

Core checks every version had to pass
  • It clearly shows a notes app UI named Orbit Notes (name visible somewhere)
  • A search is visibly performed: text is entered into a search field
  • The note list visibly changes in response to the search
  • A note is opened and its content is shown
  • All UI text is legible; no overlapping, clipped or overflowing UI elements
  • No glitches: no flashes, jumps, stray elements or broken layout
  • Video is 12 s long (plus or minus 0.2 s)
Sonnet 5.5 · one-line promptPassed every core check Quality 3/5$1.30 · 400 s of agent time · 2 fix roundsReviewer note (also compared with the detailed spec): Dark UI is tiny and low contrast with no camera emphasis, and the script differs from the brief.
Opus 5.5 · one-line promptPassed every core check Quality 4/5$3.56 · 764 s of agent time · 2 fix roundsReviewer note (also compared with the detailed spec): Well made, but it shows a different search, note and caption from the brief.
Sonnet 5.5 · detailed promptFailed a core check Quality 3/5$0.83 · 259 s of agent time · 1 fix roundReviewer note: Plain, generic UI with tiny sidebar text and a caption pressed against the bottom edge.
Opus 5.5 · detailed promptFailed a core check Quality 3/5$0.92 · 232 s of agent time · no fixesReviewer note: Caption briefly overlaps the app window during the push-in, and sidebar UI text is very small.

3-step diagram (12 s)

One-line versions scored 4; detailed versions were accurate but small in a mostly empty frame. A note card covering text was the main thing fix rounds had to clear.

One-line prompt

Make a 12-second explainer animation showing how Orbit Notes syncs: you write on your phone, it saves to the cloud, it appears on your laptop.

Detailed prompt

Make a 12-second explainer animation, 1920x1080 at 30 fps. - Background #F7F8FA. Three simple line icons in a row, centred vertically, 480 px apart: a phone (left), a cloud (centre), a laptop (right). Each 200 px tall, 6 px stroke, #0E1116. Labels under each (Inter 600, 36 px): "Write on your phone", "Saved to the cloud", "Open on your laptop". - 0.0-1.5 s: the phone draws on and its label fades in. - 1.5-3.0 s: three short lines type in on the phone screen, like a note. - 3.0-4.5 s: a dashed #4C6FFF arrow draws from the phone to where the cloud will be, with a small note card travelling along it. - 4.5-5.5 s: the cloud draws on with its label and pulses once when the card arrives. - 5.5-7.0 s: a dashed arrow draws from the cloud to the laptop, with the card travelling along it. - 7.0-8.5 s: the laptop draws on with its label, and the same three lines appear on its screen. - 8.5-9.5 s: a green #2BB673 check mark pops in on the laptop. - 9.5-12.0 s: hold; the caption "Your notes, everywhere." (Inter 700, 64 px) fades in at the top.

Core checks every version had to pass
  • Three stages are shown and recognisable: phone, cloud, laptop
  • The story goes phone, then cloud, then laptop
  • Something visibly travels from the phone to the cloud to the laptop
  • All text legible; nothing overlapping or cut off
  • No glitches: no flashes, jumps, broken drawings or stray elements
  • Video is 12 s long (plus or minus 0.2 s)
Sonnet 5.5 · one-line promptPassed every core check Quality 4/5$0.53 · 186 s of agent time · no fixesReviewer note (also compared with the detailed spec): Polished, but it ignores the specified labels, arrows, check placement and caption.
Opus 5.5 · one-line promptPassed every core check Quality 4/5$1.86 · 471 s of agent time · 1 fix roundReviewer note (also compared with the detailed spec): Polished and clear, but ignores the specified design: wrong labels, lines, check and caption.
Sonnet 5.5 · detailed promptPassed every core check Quality 3/5$0.32 · 124 s of agent time · 1 fix roundReviewer note: Accurate but plain: small icons and labels on a large empty grey canvas feel generic.
Opus 5.5 · detailed promptPassed every core check Quality 3.5/5$0.94 · 243 s of agent time · no fixesReviewer note: Accurate but small and sparse: tiny icons and labels leave most of the frame empty, so it feels generic.

Seamless loop (6 s)

All four loops measured seamless: the jump from the last frame back to the first was no bigger than a normal frame step. Reviewers found them pleasant but generic; the faint ring we asked for barely shows.

One-line prompt

Make a 6-second seamless looping abstract background in deep blue and orange.

Detailed prompt

Make a 6-second seamless looping background, 1920x1080 at 30 fps. No text. - Background: vertical gradient from #0B1530 (top) to #12224A (bottom). - Five soft blurred circles (radius 180-320 px): three deep blue #2A4BD7 and two orange #FF6B3D, each at 60% opacity. Each drifts along its own closed elliptical path and completes exactly one full cycle in 6 s, so the frame at 6.0 s is identical to the frame at 0.0 s. - In the centre, a thin 2 px ring (white at 15% opacity), 700 px wide, rotates exactly 360 degrees over the 6 s.

Core checks every version had to pass
  • Deep blue and orange are both clearly present
  • Something moves the whole time; no frozen stretch
  • The last frame matches the first, so it loops without a visible jump (use the measured seam number)
  • No text, logos or watermarks
  • No glitches, hard edges cutting off shapes, or flashes
  • Video is 6 s long (plus or minus 0.2 s)
Sonnet 5.5 · one-line promptPassed every core check Quality 3.5/5$0.16 · 46 s of agent time · no fixesReviewer note (also compared with the detailed spec): Pleasant but generic blurred-blob background; warm blobs crowd out the navy.
Opus 5.5 · one-line promptPassed every core check Quality 3/5$0.55 · 121 s of agent time · no fixesReviewer note (also compared with the detailed spec): Washed-out, muddy blobs and wavy lines in place of the specified rotating ring.
Sonnet 5.5 · detailed promptPassed every core check Quality 3/5$0.15 · 44 s of agent time · no fixesReviewer note: Pleasant but generic bokeh loop; the faint ring is almost invisible.
Opus 5.5 · detailed promptPassed every core check Quality 3.5/5$0.43 · 106 s of agent time · no fixesReviewer note: Pleasant but generic bokeh-blob background with very little visual interest beyond drifting circles.

Lower third (6 s)

Every version has a truly transparent background (fully clear corners in the 4K alpha master). The one-line Sonnet version clipped the “y” in Maya on entry until one fix round. All four read small and plain.

One-line prompt

Make a 6-second lower-third name caption for "Maya Chen, Product Lead" on a transparent background.

Detailed prompt

Make a 6-second lower third on a fully transparent background, 1920x1080 at 30 fps. - Bottom-left, 120 px from the left edge and 150 px from the bottom: a #0E1116 bar at 92% opacity with 12 px rounded corners, sized to the text with 32 px padding, and an 8 px #FF6B3D accent strip on its left edge. - Text: "Maya Chen" (Inter 700, 56 px, #FFFFFF) and below it "Product Lead" (Inter 500, 34 px, #C9CED8). - 0.0-0.5 s: the accent strip grows upward from nothing to full height. - 0.4-0.9 s: the bar wipes open from the strip, left to right. - 0.7-1.2 s: the name slides in 20 px from the left while fading in; 0.9-1.4 s the title does the same. - 1.4-4.8 s: hold. - 4.8-5.4 s: everything wipes out to the left, in reverse order. - 5.4-6.0 s: empty and fully transparent.

Core checks every version had to pass
  • Text reads exactly "Maya Chen" and "Product Lead"
  • The background is transparent (checkerboard shows through); no full-frame solid background
  • The graphic sits in the lower part of the frame and leaves the centre clear
  • It animates in and animates out
  • Text legible against its own backing; nothing cut off
  • Video is 6 s long (plus or minus 0.2 s)
Sonnet 5.5 · one-line promptPassed every core check Quality 3/5$0.32 · 93 s of agent time · 1 fix roundReviewer note (also compared with the detailed spec): Generic small bar with a blue accent instead of the requested orange, and a late exit.
Opus 5.5 · one-line promptPassed every core check Quality 3/5$0.55 · 99 s of agent time · no fixesReviewer note (also compared with the detailed spec): Usable but small and plain, with a tiny, low-contrast role line.
Sonnet 5.5 · detailed promptPassed every core check Quality 4/5$0.25 · 68 s of agent time · no fixesReviewer note: Graphic is small and plain, but it is clean and on spec.
Opus 5.5 · detailed promptPassed every core check Quality 3/5$0.57 · 113 s of agent time · no fixesReviewer note: Correct but small and very plain; a generic lower third.

Mascot wave (6 s)

The character brief we expected to fail held up: all four mascots stayed intact, with no detached limbs. The one-line versions (both chose a yellow mascot) scored 4; the detailed blue versions scored 3.

One-line prompt

Make a 6-second animation of a cute round mascot that waves hello.

Detailed prompt

Make a 6-second character animation, 1920x1080 at 30 fps. - Background #FFF4E0. The mascot, Orbi: a round body 360 px wide in #4C6FFF, two white oval eyes with black pupils, a small smile, two short stubby arms and two small feet. It stands centred on a soft shadow ellipse. - 0.0-1.0 s: Orbi drops in from above, squashes on landing (scaleY 0.8, scaleX 1.15) and springs back. - 1.0-1.6 s: it settles with a small bounce. - 1.6-4.0 s: Orbi raises its right arm and waves three times (the arm rotates around the shoulder by about 25 degrees each way), leaning its body slightly with each wave. It blinks once at 2.5 s. - 4.0-4.6 s: the arm lowers. - 4.6-6.0 s: a small happy hop, landing back on the shadow, which shrinks while Orbi is in the air.

Core checks every version had to pass
  • One round mascot with a face (eyes and mouth)
  • It waves: an arm is visibly raised and in different positions across the stills
  • Body parts stay attached and on-model: no detached, floating or broken limbs or faces
  • The character moves as a character (bounce, lean or hop), not just sliding
  • No glitches, flashes or stray elements
  • Video is 6 s long (plus or minus 0.2 s)
Sonnet 5.5 · one-line promptPassed every core check Quality 4/5$0.39 · 149 s of agent time · no fixesReviewer note (also compared with the detailed spec): Polished and charming but the mascot is yellow instead of the specified blue.
Opus 5.5 · one-line promptPassed every core check Quality 4/5$1.03 · 269 s of agent time · no fixesReviewer note (also compared with the detailed spec): Well drawn and lively, but the mascot is yellow rather than blue and adds an unrequested speech bubble.
Sonnet 5.5 · detailed promptPassed every core check Quality 3/5$0.52 · 225 s of agent time · no fixesReviewer note: On-model but very plain: flat cream background and a small stubby wave make it look basic.
Opus 5.5 · detailed promptPassed every core check Quality 3/5$0.85 · 214 s of agent time · no fixesReviewer note: Cute and intact but very simple, on a plain empty background.

Fixing a render

An independent reviewer looked at each first render and, where a core check clearly failed, sent Claude one plain message like a client would. 6 of 32 videos needed it. Real examples:

Export settings that keep 4K quality

HyperFrames' MP4 encoder can produce a low bitrate on mostly still graphics: one of our first 4K renders came out at 5.6 Mbps. For a high-quality master, render lossless frames and encode them yourself:

npx hyperframes render . --resolution 4k --format png-sequence --fps 30 -o frames
ffmpeg -framerate 30 -i frames/frame_%06d.png -c:v libx264 -preset slow -pix_fmt yuv420p \
  -b:v 50M -minrate 50M -maxrate 50M -bufsize 100M -x264-params nal-hrd=cbr -movflags +faststart master.mp4

That gave us 48–53 Mbps 4K masters. For a transparent overlay such as a lower third, encode the same frames to ProRes 4444 (-c:v prores_ks -profile:v 4444 -pix_fmt yuva444p10le master.mov) to keep the alpha channel.

How we tested

Questions

Can Claude make animations?

Yes. Claude can't output video directly, but in Claude Code it writes HTML animation code that a renderer such as HyperFrames turns into an MP4. In our test, 32 of 32 videos rendered at 4K, and 30 of 32 passed every core check after fix rounds.

Is Claude Opus better than Sonnet for animation?

Not in our test. Average quality was 3.53/5 for Opus 5.5 and 3.50/5 for Sonnet 5.5 over 16 videos each, while a typical Opus video cost $0.68 against $0.32 for Sonnet. Opus made bolder choices from one-line prompts, but reviewers didn't rate it higher on average.

How much does it cost to animate with Claude?

In our test, a typical finished video (6 to 12 seconds) cost $0.32 with Sonnet 5.5 and $0.68 with Opus 5.5 at OpenRouter API prices, including fix rounds. The cheapest was $0.15 and the most expensive $3.56. All 32 videos plus the reviews cost $23.07.

Should I write a detailed prompt or a short one?

Both have a place. Detailed prompts passed 68 of 68 spec checks we could judge, so they give you control, and they cost less (median $0.40 against $0.55). But one-line prompts looked better on average (3.72 against 3.31), because Claude adds its own design. Pin down what must be right, then describe the look just as precisely, or leave it open.

Can Claude animate characters?

Simple ones, yes. All four mascot videos stayed on-model with no detached limbs, and the one-line versions scored 4/5. That was a round cartoon character waving for 6 seconds, not character animation in general.

Does Claude make studio-quality animation?

Not in our test. No video scored 5/5 (“looks studio-made”); the best scored 4, meaning polished and postable as is. Think of it as a capable in-house designer for title cards, charts, explainers and loops.

What is Claude Motion?

Claude Motion is Anthropic's beta for turning text, charts and images into short editable animations inside Claude. Our Claude Motion page says it is on Team and Enterprise plans only. We haven't tested it; this guide tests Claude Code with HyperFrames, which anyone with API access can use.

Sources and further reading

Every video on this page is code-rendered animation made by Claude for this test, not filmed footage. Orbit Notes is fictional.