## Work — Selected observations

### Tidal Atlas

Fictional demo · 2026 · OCEAN / INTERFACE

A quiet interface for a restless coastline. Tidal Atlas brings imagined buoy readings, tide patterns, and field notes into one place for noticing change.

A marine observation concept, using synthetic readings to explore how a small tool could make a large environment easier to understand.

A coastline, read slowly. Illustrative study · no live data.

Practice
  Interaction design, creative coding
Format
  Interactive prototype

### Type in Motion

Fictional demo · 2026 · LANGUAGE / MOTION

Words with a sense of timing. A kinetic typography system that turns a simple phrase into rhythm through weight, spacing, and carefully held pauses.

A motion design concept for expressive titles, with a still version treated as a first-class design rather than a fallback.

A little space changes everything. Illustrative study · no live data.

Practice
  Type systems, motion design
Format
  Generative study

### Turning Point

Fictional demo · 2025 · MECHANISM / LEARNING

An idea you can turn in your hands. This learning exhibit uses a hand-cranked mechanism to invite questions about cause, motion, and mechanical advantage.

A speculative museum exhibit pairing a physical mechanism with clear visual explanations. The drawing is illustrative; it is not a validated mechanical simulation.

Understanding starts with a turn. Illustrative study · no live data.

Practice
  Physical computing, exhibit design
Format
  Exhibit concept

## About — Curiosity, made tangible.

I’m Avery, an imagined creative technologist interested in the moment an abstract idea becomes something you can see, touch, or try.

My practice moves between interactive tools, motion systems, and physical exhibits. I like careful typography, honest materials, and interfaces that reward curiosity without getting in the way.

Pocket Observatory is a small expression of that approach: a playful first encounter, followed by a clear path to the work.

Make it legible.
  Clarity comes before cleverness.
Leave room to explore.
  A useful detail can become an invitation.
Give ideas a shape.
  Build something small enough to try.

## Contact — A good question is a beginning.

Have a question about an interface, an exhibition, or a curious little tool? In a real portfolio, this is where the conversation would begin.

DEMO CONTACT ADDRESS

hello@averyvale.example

This address is fictional and cannot receive messages. There is no contact form or connected inbox.